Scenic Designer, Elizabeth Jarrett and Jessica Collins
Lighting Designer, Stevie Roushdi
The tree itself is the biggest element of the set, a recreation of an oak tree in the Goat Farm’s Rodriguez Room that uses found objects suggesting elements from the imagined community: old tires, newspaper, wiring, real tree branches, pieces of bicycles, an old car grill.
“I wanted to create more of an environment than a typical set,” says designer Elizabeth Jarrett about the immersive sculpture that looms over the room. “It’s almost as if all the people in this county have left pieces around, and the tree sucked them up and grew out of what was left behind.” For the show, the audience will sit around the massive tree on three sides. “I’ve had a lot of other artists collaborating with me,” says Jarrett. “You kind of need to with a tree this large.”